In the third & final level, the survivor of the day's game had 90 seconds (1 min 30 sec) to memorize light patterns on three disco-like floor grids; the first grid was 4x4 which required six squares, the second one was 5x5 which needed eight and the final one was 6x6 which needed ten. On each grid, the day's winner was shown the pattern twice and then the clock started when the winning player stepped to the first square. On each square, that player must press a button in the center to confirm that the contestant stepped to that square. If the player made a mistake by stepping to a wrong square, then he/she must go back and start over after seeing the required pattern again (when seeing the pattern again, the clock continues to run). As soon as the winning contestant stepped on the last square of the required pattern, he/she must then run over to & press a button to stop the clock. For each completed pattern/cleared floor, the winning contestant won a prize, and if he/she finished the final pattern, the winning contestant also won a grand prize and got slimed. If he/she failed to complete all the patterns, the winning contestant must go down the Brain Drain.
On celebrity games, the winning celebrity contestant was trying to win prizes for a randomly selected audience member.